Behind the Scenes of the Fallout Universe, Gaming’s Most Astonishing TV Hit

The post-apocalyptic TV show has made a triumphant return to Prime Video, and it's fair to say that audiences were agreeably astonished by the excellence of its initial run. By depicting the atomic-age, post-apocalyptic United States through the perspectives of three separate characters, it succeeded in capturing various facets of the player's adventure.

We followed vault-dweller Lucy, striving to do the right thing and finding that the ruined world made that exceptionally challenging; Brotherhood initiate Max, the Brotherhood of Steel initiate, who starts challenging his cult's authority and creates a lot of havoc in robotic power armour; and the Ghoul, a breakout character who has completely shed any ethical bearings out in the radioactive badlands.

Setting the Stage for Season Two

The debut season's finale revealed key information about those responsible for the atomic conflict that sealed a society in bomb-proof bunkers for an extended period. It also posed plenty of questions unresolved for the upcoming chapter – and, this time, expectations are much greater.

“We’ll take ‘pretty good’ – let’s get that on a poster,” remarks the show's co-creator.

“Starting the first season, people were like, ‘Just get it right’,” adds Todd Howard. “We are thrilled with the feedback to the show, so this time people are arriving with more eagerness and different expectations.”

A New Vegas Vibe for the Next Installment

The upcoming season is set in New Vegas, the backdrop of the beloved game Fallout: New Vegas, which is often praised for having the best writing and personalities in the series, even if it was technically flawed at launch.

“It embodies a arid atmosphere, a Mojave vibe, that’s so key to that game,” notes the co-creator. “That parched, desolate Route 66 vibe of the game is so much enjoyable to bring into the show.”

In the series narrative, a considerable period has passed since the story of the New Vegas game by the time the characters arrive there. However, the creators hint that it does reference the player’s journey.

The Importance of Physical Sets

The Fallout TV series is praised for its physical authenticity – its makers prioritized authentic items and environments were built, mirroring the cobbled-together nature of the settlements in the games.

“As a sci-fi fan, so many shows I watch, I’m conscious that they’re all standing in front of a green screen,” observes another of the showrunners. “The primary goal of an translation, particularly of a video game, is to feel like it’s authentic.”

Indeed, pretty much every element you see on-screen is physical, even the infamously terrifying irradiated monsters known as Deathclaws. In the show, they are portrayed by practical effects, and were reportedly pretty frightening up close.

A Labor of Love

The Fallout series works because it is developed by accomplished storytellers who are also dedicated players, with the help of the original creators behind the source material. This mutual respect for the universe is apparent in the finished show.

The new batch of episodes is being released on a weekly basis rather than as a full-season drop, offering a different experience from the initial release. This format will foster a new weekly discussion, something the creators themselves are looking forward to engage with.

“It delves deeper, it’s more expansive, it’s wittier, it has a lot of revelations,” promises the game director. “I’m looking forward to seeing what people think.”

Rebecca Duran
Rebecca Duran

A seasoned tech journalist with over a decade of experience in reviewing high-end electronics and emerging technologies.